Thursday, January 6, 2011

Paintball Report 20-11-2010 "Operation Wolf Bait"

Operation Wolf Bait
 
A call had come in to headquarters just before daybreak: UNLAW team members was taking fire somewhere in the jungle and needed help. As they raced to their vehicles toward the site, the remainder of the "Wolf Pack" were excited about the prospect of engaging the enemy. They'd spent more than two months in Lisbon without a firefight and now were growling to be thrown into the fight.
They didn't know how many enemy fighters to expect. They didn't know exactly where the enemy might be. They didn't know exactly where the rest of the "Pack" were, either. They did know that they were losing the advantage of darkness, driving by dawn's early light.
Two vehicles already had taken fire while trying to park near the ridge during the previous three hours, and two UNLAW soldiers had been marked. Around 9:15 that morning, November 20th, Heretics vehicle, a camo green, 6-foot Land Rover, reached the ridge and darted left and right.
The vehicle was still about 20 feet from the war zone when a rocket-propelled paint grenade slammed into its engine, knocking it out. Enemy machine-gun fire ripped through the open windows. Paint started punching through the air vents.
The Rover shook and stopped, hard enough to send the Wolfpacks sprawling across the floor. Within seconds, four men in the vehicle were marked by headshots, and the survivors were fighting for their lives.
By day's end, a seventh soldier, an UNLAW search-and-rescue specialist, would be bleeding paint to death as Pariahs appeals for urgent evacuation were rejected by his superiors, who wanted no more daylight rescue attempts.
What became a 5-hour ordeal atop a frigid, desolate and enemy-ridden car park cost seven UNLAW Wolf members, more paintball combat deaths than any UNLAW unit had suffered in a single day since it all began, when 5 Recon and Special Operations soldiers were painted in the first half an hour in battle in Negrais, Portugal. How the operation was conducted revealed serious shortcomings in military coordination and communication. How it unfolded highlighted the extraordinary commitment of UNLAW soldiers not to leave fallen comrades behind: The entire episode spiraled out of an attempt to rescue a single UNLAW soldier, who had fallen out of the initial vehicle and was quickly shot by the enemy.

The next report is of the battle from the eyes of Pariah:

The first signs of trouble came about 8 a.m., when Fenrirs vehicle carrying the 1st UNLAW recon team a Special Operations combat controller tried to park near the jungle on the eastern side of the emboscada, on a dense jungle the UNLAW military dubbed "Hamburger Hill."
UNLAW military commanders launched Operation Wolf Bait on 20th November against members of enemy and their allied militia. It was still winter in Portugal´s forbidding eastern jungle.
Military planners had intelligence that enemy forces were concentrating in the valley south of the jungle. The plan was for friendly troops to lead an assault from the northwest, pushing the enemy fighters into UNLAW blocking positions along the eastern ridge. Instead, the friendly troops advance stalled and the eastern ridge itself was found to be teeming with enemy fighters. As UNLAW 10th Mountain Division troops tried to get into position to seal off valley exit routes in the south, they came under paint grenade mortar and machine-gun fire from around Hamburger Hill.
Elements of the 10th Mountain regrouped with plans to insert additional forces north of Hamburger Hill and move south to attack. At the same time, on the morning of 20th, UNLAW commanders sought to gather a firsthand picture by placing a reconnaissance team on the ridgetop.
As they approached the site, the wolf pack quickly found out how blind they really were. A paintball grenade knocked out three men in one short horrible explosion and enemy gunmen opened up on the remainder.
One of the forward recon gunners, fired a single burst of paint from the hill before being struck in the neck. Fenrir was hit in the right leg.
"It basically just pissed me off," Pariah said. "And I just pushed the trigger on my BT combat and started sweeping fire on the left. I didn't know where the fire was coming from, I just knew we were taking fire. I wasn't going to let that happen without shooting back."
Fenrir collapsed in a corner and used his combat belt to tie a tourniquet on his leg. He could see paint oozing from his pockets -- every time he tried to move it, the more florescent paint would gush out of his pots. He continued to fire from his position without being able to move further.
Bullets were zooming through the jungle. A round shattered onto Pariahs shoulder twisting him to the ground, another knocked off his face mask, but didn´t explode. Heretic, burst through the trees to the right and flopped onto the mud. Paintballs exploded around showering him in yellow. A paintball bounced off his thigh without bursting, two others scraped his helmet, another finally explded on his wrist. He staggered out of his position toward better cover, holding his wrist as it spurted paint.
The incoming machine-gun fire was turning the trees leaves into confetti. An RPG shot through the right, hit a tall tree and exploded covering us in more paint. "It was hell and we loved it!!!"
An hour later and it seemed that the enemy had been reinforced as more and more paint was being fired onto our position. Viper, who we had not seen for a while, came crashing out of the thick bush to our left, he was followed but what seemed like a thousand paintballs. He threw himself to the ground as they whipped over his head. He reported that the enemy where trying to flank us and it was time to move out. Instead we consentrated our fire on our left and drove the enemy from their flanking postion which compromised theirs. More paints shattered onto trees, Fenrir dragged himself slowly, firing with every inch of ground he scraped. Heretic fired one handed as the other was bandaged to his chest. Pariah and Viper flanked the enemies right driving them back and finally releaving Fenrir and Heretic in the center.

All told, five wolf members were KIA on Hamburger Hill that day and four were seriously wounded.
As for the number of enemy killed, military officials do not have an exact count. Recon figure they shot at least 10 enemy fighters during the course of the day. Other tallies, based on accounts of the firefight involving the 10th Mountain Wolves rescue team, have put the total enemy killed at as high as 40 or 50.
"It really wasn't our concern to have a good enemy body count when we left," Pariah said. "But hell, it was funny!"
Operation Wolf Bait ended inconclusively on the same day. The military disrupted the enemy on Hamburger Hill, but an unknown number of enemy fighters slipped away to regroup over the border.
In the end, UNLAW accomplished their mission. They retrieved the bodies of all Wolf members in the jungle, leaving no one behind.


"Anyway.... That´s how I saw it that day.... Didn´t you???"

Wednesday, November 24, 2010

U.N. LAW Forum

Caros,

Foi finalmente criado o NOSSO Forum!!!
Finalmente temos o nosso espaço de discução, dedicado a nossa equipa e adeptos do Paintball em geral!

Venham, registem-se e divirtam-se!

http://lawpaintballteam.lusoforum.net/index.php

Wednesday, November 17, 2010

How To Paintball Like Rambo!!!


Paintball is an amazing game, according to John Rambo- err, well actually this is presented by John Rambo's brother because the real Rambo wasn't available. Brush up on your paintball skills, and your paintball tactics with this guide to how to paintball like Rambo

1. Step 1: Know the terrain
Before you start to scope out the game zone, you need cover: fox holes, barricades, fences, wood,armoured personnel carriers, bits of bird, more barricades, big tubes, grass, Russians, Visualise yourself a mind map! Know the terrain.

2. Step 2: I'm on the edge
When paintballing the safest place for you is at the perimeter. That way, incoming's coming in from 180 degrees, not 360!

3. Step 3: Communicate with your unit
In paintballing you gotta be loud and descriptive: tell your team what you're doing, and listen to what they're telling you.

4. Step 4: Take the pain
This is paintball! You're gonna get hurt! You are going to get bruised! and jostled! you may be attacked by bracken, or get caught on a thorn!

5. Step 5: Rescue the hostages
In paintball, you should never miss a chance to be a hero. I'm going in to rescue those hostages, and if I get shot, all the better.....That's the great thing about paintball, nobody really dies.

Coloquem aqui as vossas fotos!


Vamos lá rapaziada!


Coloquem aqui as vossas fotos! Quer seja dos vossos marcadores, equipamento, actuais batalhas :) ou mesmo glorias passadas!


Vamos lá mostrar ao mundo do que somos feitos!!!! ;)


Monday, November 15, 2010

Last Man Standing - Paintball Game

Caros,

O evento continua marcado para dia 20-11-2010, tendo em conta que as previsões metrológicas apontam apenas uma probabilidade de 30% de aguaceiros.

O evento tem um período estimado de 3h de duração, das 10h até as 13h. Pelo que contamos que todos estejam presentes antes das 10h no parque Emboscada em Alcabideche de forma a completarmos a inscrição e podemos começar os confrontos as 10h. Iremos ter dois pontos de encontro, um a porta da Estefânia 82 (para quem não tem carro ou desconheça a localização do parque) e o outro é no próprio parque Emboscada.

O pagamento do evento será realizado até ao final do dia de amanha, pelo que é necessário saber EXACTAMENTE quem vai ou não.
Para mais informações, confirmações ou quais as formas de pagamento, por favor entrar em contacto comigo.

Recordo que o PACK escolhido foi o PACK 1 no valor de 19.95€ com direito a máscara, marcador, loader, botija, colete e enchimentos de ar comprimido.


Poderão encontrar as coordenadas e morada do recinto neste e-mail.


INFO ADICIONAL:
As actividades de Paintball consistem numa tarde/manhã de pura adrenalina!
São fornecidos marcadores (armas) de Paintball e todo o equipamento aos membros do grupo, divididos em duas equipas e batalham entre si em diferentes cenários, tentando cumprir primeiro que a equipa adversária as missões propostas!

Dispomos de 5 cenários diferentes em cada Parque, e diversas missões a realizar em cada um deles!
Algumas das Missões habitualmente realizadas em diferentes cenários:
- Conquistar o Forte
- Libertar o Refém
- Capturar a Bandeira
- Destruir a Base adversária
- Eliminar o VIP
- Tocar o Sino
Parque Emboscada

Com o objectivo de proporcionar cada vez mais e melhores condições à pratica de Desportos Aventura, a Emboscada tem vindo a investir e desenvolver nos últimos anos dois Parques Aventura, no Porto e Lisboa!Com a aposta nas melhores condições, material e formação de monitores, temos nos nossos Parques como prioridade a segurança dos clientes, aliada a uma prestação de serviços divertida, estruturada e diversificada!Os Parques Emboscada são propriedades privadas, onde poderá confortavelmente e em segurança usufruir da sua festa…

Para proporcionar um serviço de topo investimos… e pode encontrar nos nossos Parques Wc’s, estacionamento privativo, zona de jogadores/lazer coberta, espaço para refeições e churrascos, 5 cenários diferentes, rede de segurança a separar campo e espectadores, entre diversos outras estruturas de apoio!Dispomos também de Alvará, Seguro de Responsabilidade Civil e Acidentes Pessoais.Venha descobrir os nossos Parques e as nossas soluções para Festas de Aniversário, Despedidas de Solteiro/a, Convívios Empresariais ou Encontros de Amigos


Parque Emboscada – Lisboa (Alcabideche) PRÉ-RESERVA JÁ REALIZADAPropriedade de 10 hectares preparada para a prática de Paintball, com zonas de lazer/descanso e diversos cenários para experimentar!Packs de Aluguer:
* Pack 1: 19,95€ - 100 bolas / sessão até 3 horas de duração / mínimo 12 participantes* Pack 2: 24,95€ - 200 bolas / sessão até 4 horas de duração / mínimo 12 participantes* Pack 3: 34,95€ - 500 bolas / sessão até 7 horas de duração / mínimo 10 participantesTodos os Packs incluem:* Acesso a todos os campos: 4 diferentes, incluindo um de insufláveis (mediante disponibilidade)* Todo o equipamento de jogo (máscara, marcador, loader, botija e enchimentos de ar comprimido)* Colete: Pack 1* Todas as protecções (fato-macaco, protecção de pescoço, colete e luvas): Pack 2 / Pack 3* Seguro e monitores experientes para acompanhar toda a actividadeOfertas (promoções não acumuláveis):* 16 a 20 participantes: 500 bolas de oferta para o organizador!* 21 ou mais participantes: 2000 bolas de oferta para o organizador!* Aniversariantes: oferta de 500 bolas ao/á aniversariante!* Despedidas de Solteiro/a: oferta de 500 bolas ao/á noivo/a!Carregamentos Extra:* 100 bolas: 5€* 500 bolas: 20€* 2000 bolas: 70€Condições:* Obrigatório efectuar reserva mediante pagamento de adjudicação de 50% da totalidade da actividade; Até 3 dias antes do evento enviar número aproximado de participantes, contactos do organizador, hora de chegada ao Parque e Pack pretendido.* Obrigatório enviar o nome e data de nascimento de todos os participantes até 2 dias antes do evento para efeitos de seguro.* Obrigatório pagar na totalidade a actividade no Parque, no momento requerido pelos monitores. Multibanco não disponível no Parque.* É obrigatório obedecer a todas as ordens e regras impostas pelos monitores, sob pena de expulsão do Parque.

Localização:

Rua do Marquês de Angeja – Quinta do Marquês
2645-026 Alcabideche – Cascais

Latitude: 38.7377º
Longitude: -9.41183º


Como ir:
1. A5
28,3 km
Este trajecto inclui portagens.- mais informações »
R. de Dona Estefânia
Lisboa
1.
Seguir norte em frente R. de Dona Estefânia em direcção a Largo de Dona Estefânia
75 m

2.
Em Largo de Dona Estefânia, sair na 3.ª saída para Av. Casal Ribeiro
450 m

3.
Virar à direita na Praça do Duque de Saldanha
300 m

4.
Virar à direita na Av. Fontes Pereira de Melo
700 m

5.
Permanecer à direita na bifurcação
220 m

6.
Continue até R. Joaquim António de Aguiar
650 m

7.
Continuar em frente para Av. Eng. Duarte Pacheco
1,1 km

8.
Continue até Auto-Estrada da Costa do Estoril
850 m

9.
Continue até A5
Auto-estrada com portagem parcial
22,3 km

10.
Seguir pela saída 10 em direcção a Alcabideche
180 m

11.
Convergir com Av. de Sintra/N9
260 m

12.
Em Rotunda das Palmeiras, seguir pela 1.ª saída em direcção a Alcabideche/Estoril/Amoreira/Alcoitão
270 m

13.
Em Rotunda José Roquete, sair na 3.ª saída para R. de Cascais
550 m

14.
Virar à esquerda na R. do Marquês de Angeja/N247-5
O destino encontra-se à direita
400 m









R. do Marquês de Angeja/N247-5

Wednesday, November 10, 2010

Update of upcoming events and Recruitment

20th November, U.N.L.A.W. will be playing at emboscada in Cascais.  between the hours of 10am and 1300.  New recruits are always welcome, so if you fancy yourself a bit of a team player then come and watch or book yourself in to play a few games.  This site will probably be our main training area so everyone is more than welcome to participate.  Anyone who maybe interested in joining can either meet us on a training day or leave a comment in which you will be contacted with instructions.  Please be aware that we are a strategic paintball team and many of us prefer long drawn out games in which we like to flank the enemy and ambush them rather than "speedballing" your paint away.   So if you prefer patience rather than speed, then... 
              
Become the LAW!  Become the UNLAW!!!!

Monday, November 8, 2010

THE BEGINNING, for me, WAS THE BEGINNING OF THE END… for everyone else!!!

A primeira vez que senti o puro prazer de “encher” alguém de tinta já tinha sido há muitos, muitos anos atrás… cerca de 8 anos, para ser exacto. No entanto, bastou um dia (ou 3 horas :) ) para voltar a sentir a “loucura” e a emoção de “matar ou ser morto”.

Na minha “primeira vez” até posso dizer que tive sorte. Quando estavam a distribuir os marcadores por todos os participantes, esqueceram-se de mim e… como no fim não tinham mais marcadores, tive de ficar com um novinho em folha, acabado de chegar :)
Conclusão. Eu conseguia acertar em quem queria, a distancia que queria, mas mais ninguém o conseguia fazer. Mesmo assim fui “morto” umas 3 vezes… produto da inexperiência e falta de conhecimentos tácticos, tanto meus como da minha equipa. Mas foi o iniciar de uma paixão apenas não perseguida na altura devido ao seu elevado custo.

Agora o custo continua a ser restritivo… mas não impeditivo. E então foi criada a primeira equipa de paintball que alguma vez fiz, e alguma vez irei fazer, parte.

U.N. LAW!!! FOREVER!!!